Sorcerer
Sorceress
Sorcerers are like the wind - they can stand in front of you and one second later behind you. On the battlefield they are fearsome enemies, and even the Aragwaithi keep a careful eye on them, preferably from at least a hundred feet away.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison. This unit can use one move to teleport between any two empty villages controlled by its side.
Information
Advances from: | Wizard |
Advances to: | |
Cost: | 68 |
HP: | 43 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | EW Aragwaithi Sorcerer |
Abilities: | cures, heals +8, teleport |
Attacks (damage - count)
staff melee | 12 - 2 impact | ||
mage-bolt ranged | 12 - 3 fire | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | 99 | 1% | |
Flat | 1 | 40% | |
Forest | 1 | 60% | |
Frozen | 2 | 40% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | - | 0% | |
Sand | 1 | 50% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 40% | |
Unwalkable | 99 | 0% | |
Village | 1 | 50% |