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Wesnoth Units database

Sorcerer
Sorceress

(image) (image)

Sorcerers are like the wind - they can stand in front of you and one second later behind you. On the battlefield they are fearsome enemies, and even the Aragwaithi keep a careful eye on them, preferably from at least a hundred feet away.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison. This unit can use one move to teleport between any two empty villages controlled by its side.

Information

Advances from: Wizard
Advances to:
Cost: 68
HP: 43
Movement: 5
XP: 150
Level: 3
Alignment: neutral
IDEW Aragwaithi Sorcerer
Abilities: cures, heals +8, teleport

Attacks (damage - count)

(image)staff
melee
12 - 2
impact
(image)mage-bolt
ranged
12 - 3
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water991%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen240%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove-0%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable990%
(icon) Village150%